Industry Sector Insight

Views, market intelligence and trends in our industry sectors

Gambling

Software licence date pushed back to 31 March 2015

The Gambling Commission has pushed back the date on which it will require those who manufacture, supply, install or adapt gambling software to Gambling Commission licensees to be licensed themselves from 30 January 2015 to 31 March 2015.

Those required to hold a Gambling Commission software licence should ensure that they apply in time to have their licence in place by 31 March 2015. The Gambling Commission usually takes six weeks to review applications but this process can take longer and applicants should leave plenty of time.

15 September 2014

An Olswang Guide to the new gambling licensing regime in Great Britain

Gambling

An Olswang Guide to the new gambling licensing regime in Great Britain

When the Gambling (Licensing and Advertising) Act (the "GLA") comes into force, remote operators not previously required to hold a licence in Great Britain will need to apply to the Gambling
Commission for licences in order to continue to offer their services to customers in Great Britain.  This guide sets out the changes to UK gambling legislation as a result of the GLA and to the process for becoming a Gambling Commission licensed operator as known at 29 July 2014.


We will update this note as the implementation of the GLA progresses.

04 August 2014

Gambling

Online slots and betting exchanges landed in Spain

On 30 July 2014, the Spanish Official Gazette (BOE) published the Ministerial Decrees (Orden Ministerial) approving the regulation of online slots and betting exchanges. This follows the announcement last year by the Spanish gambling watchdog (DGOJ) that it would authorise online betting exchanges and online slots once it had completed a period of public consultation. Earlier this year the DGOJ initiated the formal procedure which would enable it to authorise the offer of gambling products on the Spanish market.

31 July 2014

Internet of Things

Driverless cars: a privacy minefield

For self-driving cars to function and deliver the safe service they promise, they will need to process a huge amount of data. One of the key issues here is ownership of that data.

31 July 2014

Gambling

Data - it's back and this time it's serious

In the early years of this millennium, sports governing bodies, led by horseracing and football, saw data as a means of establishing a new revenue stream - in particular, from bookmakers and other gambling operators.  They were encouraged to do this by the 1996 EU Database Directive which came into force on 1 January 1998 and established a new intellectual property right in databases. 

29 July 2014

Gambling

Moving towards a European framework - the European Commission publishes its Recommendation on consumer protection in online gambling

On 14 July 2014, the European Commission ("Commission") adopted its pithily titled recommendation on the principles for the protection of consumers and players of online gambling services and for the prevention of minors from gambling online (the "Recommendation").  This is the first to be published in what was initially envisaged as a series of three recommendations proposed in the Commission's 2012 communication, Towards a comprehensive European Framework for online gambling. This communication sets out the Commission's action plan for improving the regulation of online gambling across the Union with recommendations on player protection and the regulation of gambling advertising. The Commission is due to publish a final recommendation on the prevention of sports-betting related match-fixing later next year.

25 July 2014

Internet of Things

The Internet of Things and M2M: Standards

We have now seen the announcement of at least four consortiums developing self-proclaimed "standards" for communication between Internet of Things (IoT) devices.  For a class of product that fundamentally relies on interaction with other devices, this may be of significant concern to both manufacturers and consumers who face a divided market and potentially restricted functionality.

 

18 July 2014

Internet of Things

The Internet of Things and M2M: Telecoms

At the heart of IoT and M2M devices are telecoms networks and services, be these mobile, fixed or Wifi or whether they use small cells or white spaces. Connected living requires spectrum, licensed or unlicensed. SIM cards are the holders of the information. The MNOs are a key part of the value chain. The fact that spectrum is finite or that 2G may be coming to a slow end in some countries is key to the success of business modelling. As is utilising experts who can apply deep telecoms expertise to all of those sectors who are and who will continue to harness and bring into their ordinary business functions the power of IoT and M2M. The invisible nature of many devices can create challenges, as can recognising the legal as well as commercial differentials between consumer and enterprise IoT and M2M offerings. A successful offering is about leveraging the telecoms market to ones advantage - and there is a lot to leverage; it is not about being burdened with compliance.

17 July 2014

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